"Why ain’t you freezin’?"
"My grandfather was a tyrannical fire demon."
kndforever answered: numbuh 5 and numbuh 1 on a cool mission! pretty please!!!
I got a bunch of really nice ideas this time so I’m gonna do Cris and Alex’s suggestions later too, but here’s one I wanted to finish off first! It’s a real cool mission.
Until I’m proven wrong, I’m forever going to assume Numbuh 1 is resilient to brain freeze and general cold because a diluted version of whatever the heck was going on with Grandfather got passed down through the family genes. He can’t go full silhouette fire demon mode, but he can eat ice cream non-stop and wear shorts in the Arctic.
There is no secret ingredient. To make something special you just have to believe it’s special.
ⓕ- “We are totally awesome.”
[I made my first gif guys. I know it isn’t too good over I will be getting better.]
I showed my mother the first few episodes of Soul Eater …
this is literally one of the best scenes in the series.
Tiger Millionaire, you are the cruelest creature on the planet!
i have left my mark on my brother’s apartment
chineseshell replied to your post “Why do I always get emotionally invested in things that have little to…”I never beat the final boss for dinosaur planet, nor understood why it was in the aircraft when you only spent like 20% of your time using that thing. Like you’d at least expect them to give more training in it or something…
OH BOY LET ME TELL YOU A STORY ABOUT THAT GAME! I’ll give the abbreviated version too because I could literally write a novella on how Star Fox Adventures came to be.
Basically once upon a time, there was a studio called Rareware. They made lots of really good games, such as Banjo-Kazooie and the Donkey Kong Country series. Anyways, they were making this adventure game called Dinosaur Planet for the N64 that had no relation to Star Fox whatsoever. Then one day, Miyamoto made a comment that the lead character (a wolf named Sabre) looked a lot like Fox McCloud, then Rareware decided to change the game into a Star Fox game. Along the way, various cuts were made due to time constraints (as Rare was bought by Microsoft), such as the majority of Krystal’s part (she and Sabre were the playable characters that the player could switch back and forth from) and about 1/3 of the levels.
The Arwing missions were put in as a nod to Star Fox, but it was recently discovered that they were also put in as a buffer to allow the game time to load the various areas being traveled to.
The original final boss is unknown but General Scales was supposed to be fought at some point along with this guy:
Who was actually relevant to the plot (he was the last of a dragon race killed by the Krazoa- who were, surprise surprise, NOT good people in the original game).
Anyways, tl;dr- the original game was going to be absolutely amazing, but then Miyamoto made a comment and shit hit the fan and then Microsoft bought Rare so they didn’t have enough time to complete the game. Thus we have a randomass final boss using game mechanics that were only present 20% of the game.
There’s also a variety of stuff people have figured out like hints in game files that Dinosaur Planet was going to be a sequel to Diddy Kong Racing and some files that indicate there’s a beta that contained most of Dinosaur Planet’s files but simply replaced Sabre with Fox and added story about Krystal’s adopted father being a good friend to Fox’s father, etc.
Wow that was not a very short story, I’m sorry. ;.;